#include "projection.h"

Projection::Projection()
{
}

void Projection::setDescription(QString description)
{
    this->description = description;
}

void Projection::setIdentifier(QString identifier)
{
    this->identifier = identifier;
}

QString Projection::getDescription()
{
    return description;
}

QString Projection::getIdentifier()
{
    return identifier;
}

bool Projection::operator= (Projection projection){
    return this->identifier == projection.identifier;
}

bool Projection::operator!= (Projection projection){
    return !(this->identifier == projection.identifier);
}

